A paper authored by Sasha A. Barab, Melissa Gresalfi, and Anna Arici makes exactly that point, why should we care about games? The obvious answer is because that’s what our students play and in order for our curriculum more meaningful and authentic to them we should meet them where we already are.
They make the case that games, and specifically virtual worlds, allow students to really see and experience the content they are learning. “(S)tudents learn how to investigate and pose solutions-and they learn what it means to be historians, scientists, or mathematicans.”
This work, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.